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SSB - Players may feel a little disturbed by some the game's soundtrack and Master Hand.
SSBM - The game was more darker than the original because of the debut of Giga Bowser and Crazy Hand.
SSBB - The game was more darker than Melee because of Metal Gear Solid's Snake being a playable character, the plot for The Subspace Emissary, Tabuu's debut, and the characters look more realistic just to match the game's dark nature.
SSB3DS and SSBWU - Nintendo felt uncomfortable making another T-rated Super Smash Bros game, so they've decided to lighten the game up a little bit just like the first one the N64. but still the game is darker than Brawl because of Master Hand's sinister and disturbing new form, "Master Core".
SSBM - The game was more darker than the original because of the debut of Giga Bowser and Crazy Hand.
SSBB - The game was more darker than Melee because of Metal Gear Solid's Snake being a playable character, the plot for The Subspace Emissary, Tabuu's debut, and the characters look more realistic just to match the game's dark nature.
SSB3DS and SSBWU - Nintendo felt uncomfortable making another T-rated Super Smash Bros game, so they've decided to lighten the game up a little bit just like the first one the N64. but still the game is darker than Brawl because of Master Hand's sinister and disturbing new form, "Master Core".
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Comments5
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I still don't know why they used TP Link and Zelda instead of Skyward sword Link and Zelda in SSB for Wii U and 3DS.